Helpful to find what process(es) steal focus from the game (causing e.g. Allows forcing the chat window to a set size.īrings back the famous flaming team health bars and allows the use of custom health bars. Implements automatic text macros in both lobby and in-game chat.Īdds Tool Assisted features - playing the game in super slow motion or frame by frame, saving and restoring game state, showing roping trajectoryĪllows to tune the in-game camera tracking rectangle for object motion.Īllows the downloading of maps randomly from the WMDB site from within the editor, based on schemes and map size.Īppends worm order numbers to their names and allows randomizing the worm order within the team in multiplayer gamesĪllows the weapon menu to remain open. Real-time online multiplayer for racing schemes.Ī W:A-specific key remapper which doesn't affect chatting and works in-game only.Īllows to run the menu screens at any screen resolution with higher-definition graphics.Īllows to specify custom terrains for use with the map generator. Picks random maps from SavedLevels folder. Prevents the NVIDIA 3DVision from becoming active when using Direct3D 9. Play custom music instead of the original in-game music. Allows host to kick players from in-game.Īllows to generate random PNG maps from the map editor.Īllows launching multiple WA instances without file conflicts. It allows maps to have both destructible and indy areas by embedding data in the palette.Ī kick module for 3.8. In the CD edition, allows to override CD-only files with your versions.Ĭhoose the soundcard W:A should use for sound output.Īllows hosting games even if you're behind a router or firewall.Ī simple module to fix screen lags in-game by increasing the WA.exe process priority.Ī key mapper which works independently of the game's code and has a toggle key option.Īllows the user to redefine the order and content of weapons for each F hotkey. Such is the case, for example, with D3D9Wnd and RubberWorm in Update 3.8. Some of the WormKit modules listed on this page have eventually become part of the base game. Starting with W:A version 3.7.0.0, the ability to load WormKit modules is included as a game option, which makes the loader itself obsolete. There is no API or further integration, however some DLLs can provide common functionality for other modules to share (such as wkPackets). The distribution contained a module loader (whose only purpose is to load WormKit modules), and a set of default modules, each providing specific functionality.īy convention, a WormKit module is a DLL file, the filename of which begins with the prefix "wk". The landscape can be deformed with any weapon, forcing the players to adapt to changing environments.WormKit was an extension framework for Worms Armageddon. For some weapons, such as grenades, holding the launching key longer shoots them further. Some of these weapons are present in the worms’ initial arsenal while others can be collected from randomly appearing crates during the game. There are also an array of special weapons, such as Armageddon (meteor shower) or the infamous Concrete Donkey. The worms have an arsenal of dozens of weapons, ranging from longbows to bazookas and from fireball to Holy Hand Grenades. The worms can walk and jump around and use tools such as the ninja rope and parachute to move to otherwise unreachable locations. Like its predecessors, Worms World Party is a side-scrolling video game involving controlling a team of worms and using a collection of weaponry to eliminate any opposing teams. Some found it to be an improvement to an already good game, whilst others saw it as being too derivative of its predecessor and not worthwhile for Worms Armageddon players. Worms World Party was the last two-dimensional title in the main series before transitioning to 3D graphics, with Worms 3D as the first fully 3D Worms title. As with the previous games in the series, players take turns controlling their teams and using available projectiles, firearms, explosives, and equipment to destroy all opposing teams and manoeuvre across a specified and highly destructible map.Īlthough fairly well received upon release, the overall reception of Worms World Party has subsequently become mixed amongst the Worms community. It is the sequel to Worms Armageddon in the Worms series by Team17. Worms World Party is a 2001 artillery turn-based tactics video game.
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